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HTrace: Ambient Occlusion V2 HDRP

A scalable HDRP ambient occlusion toolkit that helps high-fidelity scenes keep clean contact detail, stable depth, and richer visual separation.

HTrace Ambient Occlusion V2 HDRP cover image

HTrace: Ambient Occlusion V2 HDRP helps HDRP scenes feel more grounded and readable by improving contact shadows, shape definition, and local depth.

It combines multiple AO approaches into one flexible workflow, giving teams room to prioritize speed, accuracy, or hardware-specific quality depending on the project.

What You Get

  • Three AO modes in one asset, from fast SSAO-style rendering to high-accuracy RTAO.
  • Automatic HDRP integration that replaces the native ambient occlusion effect.
  • Advanced screen tracing helps push screen-space AO quality beyond standard solutions.
  • Ray-traced AO mode adds a higher-accuracy option for projects that can use it.
  • Configurable denoising keeps moving occlusion stable without washing away fine detail.
  • Full, half, quarter, and adaptive resolution options help balance quality and performance.
  • Detailed documentation and open code support deeper project-level customization.

For the full technical feature list, implementation details, and package compatibility notes, see the Unity Asset Store page.